local cunmu = fk.CreateSkill{
  name = "lvshi__cunmu",
  tags = { Skill.Compulsory },
}

cunmu:addAcquireEffect(function (self, player, is_start)
  player.room:addSkill("#CenterArea")
end)

Fk:loadTranslationTable{
  ["lvshi__cunmu"] = "寸目",
  [":lvshi__cunmu"] = "持恒技，你武将牌上的其他技能每回合限X次（X为中央区内牌的类别数+1）。",
}

return cunmu